Standards for Communication and e-Learning in Virtual Worlds - The Multilingual-assisted Chat Interface
نویسندگان
چکیده
Many of today’s applications embed textual chat interfaces or work with multilingual textual information. The Multilingual Information Framework (MLIF) [ISO DIS 24616] is being designed in order to fulfill the multilingual needs of today’s applications. Within our research activity for the MLIF standard, we developed the Multilingual-Assisted Chat Interface, which intends to help people communicate in virtual worlds with others who do not speak the same language and to offer new possibilities for learning foreign languages. By developing this application, we also wanted to show the advantages of using web services for externalizing computation: we used the same web service for two virtual worlds: Second Life and Solipsis. In this paper, we first propose a short analysis of social interactions and language learning in virtual worlds. Then, we describe in a technical way the features, architecture and development indications for the Multilingual-Assisted Chat Interface.
منابع مشابه
دیدگاه دانشجویان بهداشت و داروسازی درباره کاربرد نظام یادگیری الکترونیکی
Background and Purpose: In recent years, the use of online technologies in education, opportunities for the use of modern methods of learning and effective teaching methods has provided. This phenomenon affects on education and learning opportunities to develop and SY, access to educational resources and training has helped facilitate the process-learning using network technologies (e.g. Intern...
متن کاملDevising ethical codes for e-contents in e-learning
Background: Promoting ethics is one of the goals of education, but the free flow of communication and divulging unethical behaviors in e-learning make the urgent need to clarify ethical values. Therefore, the aim of this study was to prepare ethical codes to develop and deliver e-contents. Methods: A draft of e-content ethical codes was prepared based on the literature review. Then, it was ...
متن کاملExperiential Learning in Virtual Worlds - A Case Study for Entrepreneurial Training
Virtual worlds offer new possibilities for computer-mediated communication and cooperation because of their threedimensional (3D)-environment, which supports immersive feelings, and because of enhanced interactive techniques. Furthermore, interfaces exist to directly connect virtual worlds with other technologies such as social software, for example wikis, blogs, social networks, and traditiona...
متن کاملComputer-Assisted Instruction (CAI), Virtual Patients (VP), and Human Patient Simulation (HPS) in Medical Education Based on Gagne’s Educational Design Pattern
Background and objectives: Educational technology is widely used in all parts of medical education. The use and application of common educational technologies and adoption of educational design patterns in medical sciences education can greatly help in medical simulations, training, and improving of clinical skills of nurses and medical students. The aim of this research was to study computer-a...
متن کاملIdentifying and Explaining effective factors on Clinical Education of Medical Students in Virtual Education: Corona Pandemic
Introduction: Corona virus has disrupted medical education in the world. Most medical schools try to use e- learning to maintain the standard learning of medical students in teaching hospitals. The aim of this study was to identify and explain the factors affecting the clinical education of medical students in distance education in coronary conditions. Method: This qualitative study was perform...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2010